heget: custom sigil in blue and gold (Default)
heget ([personal profile] heget) wrote2013-01-27 08:23 am
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More WIPs

Sweet Jesus, weep into you oatmeal.

Heget decided sleep was an effort not worth taking and started some tiny projects.

Like more shifts- of which I'm asking for input. Because the voice of reason and restraint untied the ropes and escaped from the locked room it's stuffed into whenever I start a Sims project.
I already made, on two different meshes, long sleeved and fancy for a given value of no non-period ruffles or constarcting ribbonwork (and how I desire to make some w/ blackwork embroidery!). So there are two more sleeve lengths of shifts to go under kirtles (changeling has the elbow-length done). And yes, for the most part I'm using my texture because: a. No boob shading does make the child size easy b. Hat's shifts have the deep keyhole and a print or some sort of patterned weave to the linen. Thus I can excuse having multiple sets when they differ. (And the wide round neckline looks more coordinated for the early Renaissance high-waisted, wide shalllow neck gowns).

So. 2 styles- a short sleeve (about T-shirt length, really) to which the detachable sleeves can be pinned. Or something like here - a sleeveless with straps and gathering (band? drawstring? what?) under the breasts.




They're on the same mesh- which has Teen and Child conversions, yay! So, okay looking? Do I make both sets? Am I fooling anyone? (Stop giving yourself work.)



Also, Hat- how's this so far?




I got really bored, thought, "Okay, see how easy those easy fixes would be..." I think the one side still could be raised a tad more to symmetrical it out, and more I look at it the more the lack of the tie loops bugs me. But drat you. Now I'm going to have to learn how to make a custom hair mesh package & resize this for all the ages. You know I can blame you for downloading a copy of Milkshape in the first place? Cow recolors.

Speaking of which, note to self. Photograph the complete set of cow coat recolors and post that set to this journal too. 


Also, close to done....ish on heraldry project.
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)

[personal profile] hat_plays_sims 2013-01-27 04:47 pm (UTC)(link)
I really like that first one.

And omg St Birgit's Cap! (St Heget's Cap, if you want. Even got the same number of syllables.) Okay, I think the top part of the crown could be a little more even, and yeah, that one back corner could come up a bit-- mostly so it looks less like a corner. I actually may be able to give you a head start... *checks something* Okay, Sonniku got a start on this, but it ended up as a default replacement, and with weird animations, and then with no animations but neck gaps that wouldn't go away. The downloads seem to work, so if that'll help you out at all in making a stand-alone mesh, I offer!
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)

[personal profile] hat_plays_sims 2013-01-28 12:43 am (UTC)(link)
Well, you've got my best research on bra-gowns right there on Medieval Silkwork, but my next best reference is the same author's first go at reconstructing a bra-gown, which... totally lacks the 'gown' part because she had less linen than she thought she did. Anyway, her current theory goes that the pleats are added to the skirt. That technique was already used for kirtles, to give them full skirts while tightly supporting the bust.

My big question, of course, is how do you breastfeed in one of those dang things? Did Nursie have a uniform out of practicality? I know these are problems my Sims will never, ever have, because they don't know what they're wearing, but I still want to know.

Funny thing you like my links, because I'm working on bigger costuming resource post than my original. More links, more specialized info from me, and in the end a massive links list. I should be working on textures or my Blind Date gift, but no, my brain says "WRITE STUFF NOW."

I completely concur on making the thing a stand-alone mesh. The only time I recolored a default replacement mesh was with Aquilegia's DJ, and... honestly, I stand by that decision, because DJ WTF was never one of EA's brighter ideas. The animation is perfectly normal for short, bouncy hair, but on a cap it kind of looks like the cap is made of jello. Not attractive. Also, I am NOT CONCERNED about ties, because that way lies remapping. (If you WANT to re-map I support you and admire you and you get to pick a saint's day for yourself, but the Maxis mapping is usable if awkward and I would not ask you to mess with it unless you really wanted to.)

Texture referencing is EASY, and if you only have one group, it's also fast. I recommend making a notepad or word or some kind of file to paste your reference numbers into if you're going to be linking more than one age/sex combo to your originals (Phaenoh at MTS recommends a two-file method, with two instances of SimPE open). I also tend to copy from the texture, not the... other bit that you need to paste to. Anyway, the Name field when you're looking at the texture has the exact same info, it's just also got _txtr stuck to the end. Copy everything but _txtr and you've got the same info from a field that doesn't ask you if you want to commit every time you touch anything in it. Plus you've got a solid visual reference that yes you are looking at the right thing.
faechangeling: (Default)

[personal profile] faechangeling 2013-01-28 09:08 am (UTC)(link)
YES for the shifts. I was planning to edit mine (or just slap sexyfeet on the meshes that kalynn06 made for the original textures, must see if I can work a miracle there first) to be either the T-shirt length you used, shorter, cap-sleeved, or with none at all and an edited neckline. While I'm there, is the boob-shading on them too bad? I could edit it out and then convert those to TF and CF while I'm there for the rest of the edits. I might still keep my originals for poor sims, but only after figuring out how to stain and dingy them up first.
Edited 2013-01-28 09:16 (UTC)
faechangeling: (Default)

[personal profile] faechangeling 2013-01-29 12:57 am (UTC)(link)
Oh, good. :D

I'll just convert them to the other ages when I get around to my edits, then. You might love them so much because they're comfy while still being quite feminine but not overly sexy? A little imagination is always sexy.

And I managed to make my sexyfeet mesh work! Now I just have to worry about them to the dozens of other meshes I want, so it's a good thing I like avoiding real-life tasks and responsibilities!